Tuesday, 28 August 2007

Game Demos

World in Conflict Demo
World in Conflict Demo
This demo includes a tutorial, a single-player map, and support for multiplayer domination mode.

BioShock Demo
BioShock Demo
This demo lets you sample the beginning of the game and the early portions of the underwater city Rapture.

Medal of Honor: Airborne Demo
Medal of Honor: Airborne Demo
This demo gives you a taste of the latest in the Medal of Honor series.

The Settlers: Rise of an Empire Beta
The Settlers: Rise of an Empire Beta
This open beta includes a single-player tutorial mission and support for online or LAN play in four multiplayer maps.


TOP RATED GAMES SO FAR...

Score Released
Diablo 9.6 Jan 23, 1997
World of Warcraft 9.5 Nov 29, 2004
Unreal Tournament 9.5 Dec 9, 1999
Command & Conquer Red Alert 9.5 Nov 26, 1996
Grand Prix II 9.5 Aug 15, 1996
Civilization IV 9.4 Oct 26, 2005
Unreal Tournament 2004 9.4 Mar 16, 2004
FreeSpace 2 9.4 Oct 15, 1999
NASCAR Racing 3 9.4 Sep 27, 1999
Half-Life 9.4 Nov 20, 1998
Battlezone 9.4 Mar 20, 1998
Chessmaster 5500 9.4 Dec 24, 1997
Chessmaster 5000 9.4 Aug 23, 1996
The Elder Scrolls IV: Oblivion 9.3 Mar 25, 2006
Battlefield 2 9.3 Jun 20, 2005
The Chronicles of Riddick: Escape From Butcher Bay 9.3 Dec 10, 2004
Freedom Fighters 9.3 Sep 19, 2003
Grand Theft Auto: Vice City 9.3 May 23, 2003
Rise of Nations 9.3 May 21, 2003
No One Lives Forever 2: A Spy in H.A.R.M.'s Way 9.3 Sep 27, 2002
Mafia 9.3 Sep 4, 2002
Warcraft III: Reign of Chaos 9.3 Jul 3, 2002
Grand Theft Auto III 9.3 May 28, 2002
FIFA Soccer 2002 9.3 Nov 19, 2001
Flight Simulator 2002 9.3 Nov 7, 2001
Black & White 9.3 Mar 30, 2001
The Operative: No One Lives Forever 9.3 Nov 10, 2000
The Longest Journey 9.3 Jun 26, 2000
Rayman 2: The Great Escape 9.3 Dec 2, 1999
Myth II: Soulblighter 9.3 Dec 30, 1998
Grim Fandango 9.3 Oct 30, 1998
Sid Meier's Gettysburg! 9.3 Oct 30, 1997
Total Annihilation 9.3 Oct 1, 1997
Quake 9.3 Jun 22, 1996
Command & Conquer 9.3 May 1, 1996
Warcraft II: Tides of Darkness 9.3 May 1, 1996
World of Warcraft: The Burning Crusade 9.2 Feb 5, 2007
Guild Wars 9.2 May 4, 2005
Half-Life 2 9.2 Nov 15, 2004
Far Cry 9.2 Mar 23, 2004
Tiger Woods PGA Tour 2004 9.2 Oct 13, 2003
Warcraft III: The Frozen Throne 9.2 Jul 2, 2003
Age of Mythology 9.2 Nov 1, 2002
Madden NFL 2003 9.2 Aug 20, 2002
Neverwinter Nights 9.2 Jun 24, 2002
IL-2 Sturmovik 9.2 Dec 4, 2001
Return to Castle Wolfenstein 9.2 Nov 27, 2001
Civilization III 9.2 Oct 30, 2001
NHL 2002 9.2 Sep 19, 2001
Max Payne 9.2 Jul 27, 2001

Dish TV to Offer Playjam Gaming Services in India

Dish TV will be India’s first Direct-To-Home provider which will provide gaming services as a special feature on its set top boxes. The private DTH, which is promoted by Subhash Chandra owned-Essel Group, gotten into an agreement with US-based Open TV for transferring this technology for around $100 million over 5 years. Playjam is a gaming product from Open TV stable and would be unveiled by the end of this month.

Playjam Logo

Jawahar Goel, business head, Dish TV says, “We are going to launch Playjam on our platform by the end of July. By 2007, we would have another gaming package. We are also looking to have a range of interactive content in movies, music and sports too. With the parity in content, DTH players would have to compete on the basis of price, brand, quality of service and VAS. It would be like the Telecom companies, all of which provide voice and text connectivity, but still compete and VAS is a crucial parameter.”

Telecom Regulatory Authority of India have denied content exclusivity and so now providers will have to depend on Value Added Service (VAS). Gaming is catching up in India on a large scale and so this option seems to be the best.

Gaming as a Career Option in India by Jump Games

Jump Games

We literally ‘jumped’ with joy when we were invited to the Jump Games HQ to have a look at their workplace and more importantly, to talk to the people who make the beautiful games that you play on your mobile phones.

GameGuru.in has an exclusive interview with the Executive VP Ninad Chhaya, which we will be uploading later this week. However, most importantly we got an opportunity to speak with the heads of the graphics, game designing and the technology departments of Jump Games, who gave us valuable information that would be helpful to you if you are interested in charting a career in the gaming industry.

First up, we spoke to Ninad Chhaya who feels that the best time to get into the gaming industry is right now as it is booming in India and also clarifies the misconception that only programmers and graphic designers are welcome in the creative world of gaming. There are other departments like testing and biz-dev too.

Jump Games - Ninad Chhaya

He said, “There are other segments available in the gaming industry across various verticals where they can look at getting into the gaming space. You could look at entering the gaming industry as a tester where you would be spending time testing games or you could look at the biz-dev side on sales and marketing. You could look at overseeing, if you have good skills in project management; you could look at production side of things. If you are a creative artist or a sound designer or if you are good with graphics or animations, definitely there is an art side of it. Audio visuals and sound are another aspect; programming definitely is an option. So it is not just programming or graphics which are an option.”

Ninad is regularly approached by aspiring professionals who play games for twelve to fourteen hours a day and now want to become a part of the gaming industry. He advises that people who want to make it into the gaming industry should look where their core competency lies and accordingly just go ahead and follow their passion. Ninad also feels that passion is an important thing that aspiring gaming professionals should have. He explains, “One of the main points to be a part of the gaming industry is to be passionate about what you do. Apart from that, tools can be taught, skills are something that you need to have and passion is a must.”

Jump Games - Advait Goregaonkar

After meeting Ninad Chhaya, we then went and had a little chat with Advait Goregaonkar who is the Art & Animation - Team Leader. Interestingly proving Ninad’s point, we came to know that Advait is an interior designer who had a keen interest in games and followed his passion when he joined Jump Games as a Junior Level artist three years ago and then worked his way up. His advice to people who want to come in to gaming, “You need to play a lot of games and live them. You have to study games, what are games and how do you accept the challenges and how to create graphics. If I talk about mobile gaming, it is the smallest screen ever possible you can play upon and to extract in that character, its characteristics, its essence and everything into the smallest possible size, it is a challenge in itself. Therefore, you have to study it and that is the way you get into it. The first thing is you have to play games.”

When asked about the time taken to develop games, he quipped, “It depends on what kind of game it is. Normal course of game could take around graphics team to make upon, it takes around a month or so to make one game, a normal, medium size game as such. But some games would extend to three to six months and some games, of the smallest span may come to seven days also.”

Then we headed to the conference room where we met Jaideep Hotha, Wireless Technology Manager of Jump Games. Jaideep looks after the technology department and told us that they work on three main platforms- J2ME or Java to Mobile Edition, BREW, which is the C platform by Qualcomm and also the binary runtime environment for wireless. They also work on the Symbian platform as well as on 3D games.

Jump Games - Jaideep Hotha

Hotha remarked that the most important thing is that there are no institutes or courses available that teach wireless technology. Most of the employees who start with Jump are either freshers who have their basic education with engineering, mostly computer engineers and experienced people who have been working on some other domain but on the wireless side of it, like for example, application development, banking, mobile banking.

His suggestion to the professionals who want to make a career in gaming is, “I would suggest, most important is that when you are choosing gaming as career, you must have interest, first of all, in gaming and faith that gaming is one of the most upcoming areas of careers that everyone is taking very seriously.”

Next up to enter the conference room was Jump Games’ Lead Game Designer - Jaydev Dhakan. Before joining Jump Games, this commerce graduate did a lot of odd technology jobs like programming, graphics and teaching animation. He started as a games tester and then moved to the game designing team that he now heads.

Jump Games - Jaydev Dhakan

He has to basically come up with ideas and put them down in a proper organized manner so that the entire development team can handle and understand it and convert that particular idea into a final finished product. For that, he his helped by the marketing team who give inputs about the kind of games that are required by the clients. Jaydev then conceptualizes the entire idea and then sends it to marketing team, who in turn send it to the client for approval. Once the concept has been approved, they break it down into meticulous segments like characters and products. For example, what is the game going to look like or why is that character going to walk that way or why is he going to run that way or how fast or slow the character is going to be. Then there is level designing which is an important part in game designing. These are the things he has to explain to the development team.

Jaydev feels that freshers who want to make a mark in the game designing industry should first understand games. He said, “For some one who is a complete fresher, my advice would be to first understand games are. Everyone has ideas that this would make a good game that would make a good game. It is bringing down that idea to the final product; that is what skill is all about. So brush up on your skills.”

He also explained to us that a good game designer should have a lot of knowledge. Jaydev says, “A good game designer is a person who has a variety of interests, someone who understands psychologies and has passion for philosophy and understand the technical side of things like how programming and graphic designing work. He is like a know-it-all kind of a person who knows everything. He is more like a movie director. He should know a bit about everything that goes into making the game and someone who is passionate about gaming could get into testing. That’s how you learn a lot.”

So all in all, if your passion is gaming and you have the necessary skills, nothing can stop you from making your mark in the booming field of gaming.

Indiagames Partners with Reliance for Superman Game

Indiagames has collaborated with Reliance Communications to sell the content of the latest Hollywood flick, Superman Returns. Indiagames is the official distributor of Superman mobile content in India.

Reliance has a very large reach of about 4,000 cities and towns in India. A Superman zone has been designed on Reliance Mobile World. This will allow Reliance Mobile users to download Superman video clips, wallpapers and play a specially designed Superman mobile game. The game is priced at Rs. 10 and Rs. 15 per session.